Friday, August 19, 2005

Episode II - Kashyyyk Breakout


Star Wars

Episode II

Kashyyyk Breakout

The Galactic Republic which had stood for a thousand years is no more. In its place is the First Galactic Empire. The Empire was born in the blood of betrayal – the Jedi Knights, guardians of peace and justice in the old Republic, have been betrayed and are all but extinct.

A band of heroes who have tried to stem the tide of darkness is marooned on Kashyyyk, unable to escape due to an Imperial blockade. The valiant Wookies have earned the ire of the Empire in their effort to save the Jedi master Yoda from betrayal.

During the blockade many Wookies have been shipped off to unknown locations. Information encoded within an R2 unit may hold the key to their fate – and in so doing expose the crimes of the Empire…

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PlayedJuly 29, 2005

Characters – Adigo, renegade clone trooper (Mike); Maya Fleet, fighter pilot (Heather), R2-JB, astromech droid (Patrick); Tappa Keeg, Duros Jedi Padawan (Ben), GM (Dan)

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Prelude – A Republic Cruiser heads towards Kashyyyk. An R2 unit beeps at an Imperial senator insistently. The senator and his wookie companion turn towards the small droid. He mentally translates the series of beeps coming from the droid. “Yes, I believe you that the computer warned you about sabotage. If true though I don’t see how we can act on that information. – I doubt our clone bodyguards would allow me to wait in escape pod. Besides, do you think it likely they’d kill their own just to eliminate an old troublemaker like me… I suppose so. Why don’t you download the information from Kallapirr and wait near the escape pods… Just in case – I have a friend who is a reporter down on Kashyyyk.”

A few minutes later the cruiser explodes. An escape pod flies out of the debris and heads for the planet below. A short time later a landing craft follows.

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Our heroes had spent the past two weeks hiding on Kashyyyk, shelteed by the Wookies. Rumors were flying everywhere about the nature of this new Empire. While the galaxy as a whole seemed quite pleased about this new development, the Wookies of Kashyyyk felt differently – Wookies were constantly being shipped off to “secure locations” as “enemy combatants”. They were clearly paying the price for the aid they provided to Jedi Master Yoda…

Kavilo Standro, a Rodian reporter, had indicated to them that a contact in the senate was willing to put him in touch with someone who had proof that Wookies were being shipped off to Kessel for slave labor. However that contact seemed to have exploded on approach to Kashyyyk. But if the characters could reach an escape pod which had launched from the yatch first…

Maya piloted a Wookie catamaran for our heroes to the location of the escape pod landing – just in time to see a series of clone troopers mounted on speeder bikes arriving. However, they proved no match for our heroes – who received unexpected aid from the escape pod’s sole occupant – a purple painted astromech droid, R2-JB, who had a few additional attachments – like a blaster and grenade launcher.

Returning to Kavilo, they were able to find a recording within R2. Playing it back, a hologram of a Twi’lek flickered to life – a message to the late Senator Arani of the Taina Sector – “Senator I’ll thank you not to mention me if you act on this… Yes, the rumors you have heard are true – many of the so-called Wookie “traitors” are indeed getting shipped here to the spice minds of Kessel – they aren’t being charged with anything, simply being put into work in the mines as slave laborers. There are quite a few ships coming from Kashyyyk regularly with wookie slaves – Trandoshan ships mainly. They got this operation set up pretty quickly – no way they did this after the Wookie betrayal they keep talking about… I’ve attached a list of ships they use to haul slaves – maybe it will be of some use…”

Kavilo indicated that proof that Wookies were being shipped off to the spice mines of Kessel without so much as a trial could aid efforts against the Emprie.

A day later our heroes were looking at the Gorth – a modular freighter refitted to serve as a prison ship – its two cargo pods being inaccessible from the rest of the ship while in flight. The Gorth was nearing the completion of some minor repairs – apparently it had flowin too close to a black hole. Tappa Keeg used a Jedi Mind trick to persuade the clone trooper guards they were part of the repair crew. And that it would be advisable to forget they had ever been there.

Hiding in an emergency thruster room, our heroes emerged after the Gorth took off and entered hyperspace. R2-JB closed a blast door to separate the command pod from the engineering portion of the ship while Adigo valiantly (or recklessly, depending on your point of view) charged the bridge and dispatched the Trandoshan crew up their with his lightsaber. They then took on the rest of the small crew – with Tappa Keeg taking a severe blaster injury. In the end they were able to finish off the crew, including the flamethrower-wielding Captain Bozk, who did not go down quietly.

Having secured the ship, Tappa Keeg took the ship out of hyperspace and plotted a new course for Naboo, to meet with a Gungan contact of his, Meesa Meesa Groll. Though unpopular among Gungans (owing to his “speech impediment”, though Tappa thought he spoke just fine), Groll had contacts within the Naboo government – hopefully he would be able find sanctuary for the Wookie prisoners. They arrived to find Naboo in an official state of mourning – their beloved senator, Padme Amidala, had died in mysterious circumstances.

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Galaxy News Sevice

16:5:33/GNS/KAS/KAS/JRV.9/GOV

Senator Arani Dies in Starship Accident

Senator Arrani’s starship, the Abregado-Rae Sunrise, exploded shortly after emerging from hyperspace in the Kashyyyk system. Senator Arrani was on a fact-finding mission to investigate unfounded rumors concerning the treatment of Wookie terrorists who aided the Jedi in their coup against then-Chancellor Palpatine.

Governor Mell Soren declared a sector-wide period of mourning and appointed Finn Numm as interim senator for the sector until a special election can be held.

Imperial Security is currently investigating the accident. Though quick to point out he is not under official suspicion, they have confirmed they are focusing their questioning on Endicot Tarheena, long-time aid to the late senator.

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Imperial NewsNet

16:6:5/INN/KAS/KAS/HJI..87/GOV

Separatist Terrorists Destroy Famine Relief Ship

The freighter Gorth has failed to reach its destination of the famine-plagued world Mar Rauros. Details are now coming forth that Separatist terrorists, refusing to abide by the Treaty of Mustafar, hijacked and destroyed the Gorth rather than allow it to provide relief to the starving on Mar Rauros.

Imperial Advisor Ars Dangor, in an exclusive interview with INN, said “you can now see how fortunate we are to have streamlined the bureaucracy of the obsolete republic into the more efficient Empire. Even as we speak valiant Imperial troops are hunting down these terrorists, which are rumored to include renegade Jedi cultists. We can see how important it is that the senate approve the Galactic Security Bill currently being debated. We live in dangerous times and must protect ourselves from cowardly terrorists who seek to destroy our way of life.”

Tappa Keeg
(as of DBtD Episodes I-II)

Tappa Keeg: Adult Male Duros, Jedi Consular 3; Init +4 (+4 Dex); Def 18 (+4 Dex, +4 Class); Spd 10m; VP/WP 17/10; Atk +0 melee (2d8, crit 19-20, Lightsaber), +2 melee (1d3, punch), +6 ranged (by weapon), -4 melee (1d8, Spear); SQ +1 dodge bonus to space transport's defense against a specific target, Deflect (Attack -4, Defense +1); SV Fort +3, Ref +6, Will +4; SZ M; FP: 3; Rep: +1; Str 10 (+0), Dex 18 (+4), Con 10 (+0), Int 16 (+3), Wis 12 (+1), Cha 12 (+1).
Equipment: Flight suit [Padded] (Damage Reduction: 2, +2 to Fortitude saves made to resist cold environments), Lightsaber, Medical Kit (Medical Scanner, Medical Computer, Spray Hypo with several Medical Vials, Laser Cauterizer, Spray Splint and Bandage, Sonic Scalpel, Bone Stabilizer Compound, Sample Analyzer) x3, Medpac, Spear
Skills: Balance +2 (+4 Dex, -2 misc), Bluff +4 (+1 Cha, +1 ranks, +2 misc), Climb -2 (-2 misc), Computer Use +6 (+3 Int, +3 ranks), Diplomacy +4 (+1 Cha, +3 ranks), Escape Artist +2 (+4 Dex, -2 misc), Gather Information +4 (+1 Cha, +3 ranks), Hide +2 (+4 Dex, -2 misc), Intimidate +6 (+1 Cha, +3 ranks, +2 misc), Jump -2 (-2 misc), Move Silently +2 (+4 Dex, -2 misc), Pilot +12 (+4 Dex, +6 ranks, +2 misc), Read/Write Basic, Read/Write Durese, Repair +4 (+3 Int, +1 ranks), Sense Motive +5 (+1 Wis, +4 ranks), Speak Basic, Speak Durese, Swim -2 (-2 misc), Treat Injury +4 (+1 Wis, +3 ranks)
Force Skills: Affect Mind +5 (+1 Cha, +4 ranks), Enhance Ability +4 (+4 ranks), Enhance Senses +2 (+1 Wis, +1 ranks), Farseeing +3 (+1 Wis, +2 ranks), Force Strike +5 (+3 Int, +2 ranks), Friendship +3 (+1 Cha, +2 ranks), Heal Another +3 (+1 Wis, +2 ranks), Move Object +7 (+3 Int, +4 ranks), See Force +5 (+1 Wis, +4 ranks), Telepathy +2 (+1 Wis, +1 ranks)
Feats: Exotic Weapon Proficiency (lightsaber), Force-Sensitive, Persuasive, Spacer, Starship Dodge (space transport), Starship Operation (space transport), Weapons Group Proficiency (blaster pistols, simple weapons)
Force Feats: Alter, Sense


Tappa usually wears a space suit when flying, but will pull on a hooded cloak when visiting a new planet. This is of course unless he is trying to disguise himself as one of his many covers, then he will dress appropriately.

Tappa comes from one of the larger orbiting cities around the home planet of Duros. The city is owned by the Keeg family, but Tappa is a distant relative (nephew of a 3rd cousin). When the Force was found to be strong with Tappa at a young age, he was sent to Jedi temple on Corsecunt. Tappa spent only a few years at the temple learning the ways of the Force. Being exceptionally mature for his young years, Tappa was apprenticed at an early age and has spent most of his time in space working for the Jedi.

Probably Tappa’s closest friend was Meesa-Meesa Groll, a Gungan he worked with extensively while infiltrating the trade federation’s actions on Naboo. The best part about Meesa according to Tappa, is that he is the least energetic, most stable and capable Gungan he has ever meet. Meesa actually lived with the humans on Naboobecause he had been banished by his tribe. Appaently his attitude was not liked by his fellow Gungans, and to top it off, he had a horrible speech impediment (to a Gungan anyway…). Tappa just thought it made him easier to understand, especially when speaking basic.

Tappa was the Padawan of Koth Bal-Lon, perhaps the only known Bothan Jedi. They spent many years together spying for the Jedi Order. Tappa currently does not know the location of his master, and after order 66, fears him to be dead. Although, the fact that he was probably under deep cover at the time may have saved him.

Tappa along with his master Koth spent the majority of the of the clone wars visiting various outer rim planets looking for information on the source of the separatist’s instructions and the leadership that was running the War.

R2-JB
(as of DBtD Episode II)

R2-JB:
Expert 4/Scoundrel 1; Init +2 (+2 Dex); Def 14 (+2 Dex, +1 Class, +1 Size); Spd 8m; VP/WP 8/14; Atk +6 melee (1d4+2, claw), +6 melee (1d4+2, Saw, Astromech), +6 melee (2d6+2, Arc Welder, Astromech), +6 or +2/+2 ranged (3d6, Blaster [Pistol]), +6 ranged (4d6+1, Grenade [Frag]); SQ 2nd Degree Droid, Astromech Chassis, Expert class skill (Astrogate, Computer Use, Demolitions, Disable Device, Knowledge, Pilot, Repair), Illicit barter; SV Fort +3, Ref +5, Will +5; SZ S; FP: 0; Rep: +1; Str 14 (+2), Dex 14 (+2), Con 14 (+2), Int 18 (+4), Wis 12 (+1), Cha 11 (+0).
Equipment: Arc Welder, Astromech, Blaster [Pistol], Comlink, Diagnostics Package, Fire Extinquisher, Grenade [Frag], Heuristic Processor, Improved Sensor Package, Infrared Vision, Internal Storage, Locked Access, Magnetic Feet, Recording Unit (holo), Rocket Pack [Aratech 'Jumper'], Saw, Astromech, Spring-loaded Internal Storage, Telescopic Appendage, Tool Mount x4
Skills: Astrogate +15 (+4 Int, +8 ranks, +3 misc), Computer Use +12 (+4 Int, +8 ranks), Demolitions +12 (+4 Int, +8 ranks), Disable Device +12 (+4 Int, +8 ranks), Hide +11 (+2 Dex, +5 ranks, +4 misc), Knowledge (Astronomy) +11 (+4 Int, +7 ranks), Knowledge (Technology) +12 (+4 Int, +8 ranks), Listen +3 (+1 Wis, +2 misc), Move Silently +7 (+2 Dex, +5 ranks), Pilot +9 (+2 Dex, +7 ranks), Read/Write Binary, Repair +15 (+4 Int, +8 ranks, +3 misc), Search +6 (+4 Int, +2 misc), Speak Basic (Understand Only), Speak Binary, Spot +6 (+1 Wis, +3 ranks, +2 misc)
Feats: Ambidexterity, Skill Emphasis (Astrogate, Repair), Weapons Group Proficiency (blaster pistols, simple weapons)


R2-JB had a good life serving on the yacht of a prominent senator, Senator Arani of the Taina Sector. Senator Arani speaks out against empire. Yacht mysteriously explodes in orbit aroubnd Kashyyyk, but computer tells R2-JB about sabotage right before the explosion. R2-JB shot into space through escape pod. R2-JB liked senator (although not crazy about silly paint job). R2-JB mad. R2-JB want smash things. R2-JB add 2 and 2 and get 4. R2-JB want smash empire.